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0
0.00 €
NM/M
3
0.35 €
0
EX/GD
0
0.89 €
0
SP/P
0
0.79 €
0
HP
0
0.69 €
0
PR
0
0.59 €
0
Crystal Miracle
Counter Trap
When a Spell/Trap Card, or monster effect, is activated: Destroy 1 "Crystal Beast" card you control, and if you do, negate that activation, and if you do that, destroy that card. If a "Crystal Beast" card(s) is placed in your Spell & Trap Zone while this card is in your GY, even during the Damage Step: You can banish this card; place 1 "Crystal Beast" monster from your hand, Deck, or GY, face-up in your Spell & Trap Zone as a Continuous Spell. You can only use this effect of "Crystal Miracle" once per turn.
Common
SD: Legend of the Crystal Beasts
29 September 2022
English
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