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Guild Master
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Scheme. Build. Adventure.
Trouble is on the rise. And for adventuring guilds this spells opportunity.
Start with a small group of adventurers with different skills. Plan and prioritise their every move. Hire new adventurers to build on & expand your strengths. Weigh the risks of taking on increasingly difficult contracts to earn fame and fortune. Hire labourers to upgrade your guild to expand your reach, but get in fast before their price goes up. Simultaneous action planning and sequenced resolution with prisoners’ dilemma conflict resolution helps you co-operate with rivals or contest them to win contracts.
You can’t do it all, so set your priorities and know when to take risks to get ahead.
Components
1 x Board
4 x Order Boards
4 x Upgrade Boards
4 x 13 Order Cards
4 x Guild Screens
4 x Guild Ribbons
4 x Fame markers
4 x Contest tokens
1 x Round marker
1 x Builder Cost marker
20 x 1 Gold tokens
20 x 2 Gold tokens
12 x 5 Gold tokens
4 x 20 Gold tokens
35 x Common Contract cards
30 x Heroic Contract cards
30 x Legendary Contract cards
24 x Novice Adventurer cards
24 x Adept Adventurer cards
16 x Hero Adventurer cards
8 x Legend Adventurer cards
6 x Starting Skill Upgrade tokens
18 x Skill Upgrade tokens
15 x Core Upgrade tokens
6 x Prestige Upgrade tokens
30 x Dice
price
49.99 €
stock
1
players
2 to 4 players
ages
13+
playtime
90 minutes
genre
Card Game
publisher
date
10 May 2021
language
English
webshop ID
625948