Hinterland Hermit//Hinterland Scourge
Creature - Human Werewolf//Werewolf
At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Hermit.
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Hinterland Scourge must be blocked if able.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Hinterland Scourge.
He tried to live far from those he could hurt...
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...but the monster within was a tireless hunter.
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