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0
0.00 €
NM/M
4
0.27 €
0
EX/GD
0
0.00 €
0
SP/P
0
0.14 €
0
HP
0
0.00 €
0
PR
0
0.09 €
0
Hinterland Hermit//Hinterland Scourge
Creature - Human Werewolf//Werewolf
At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Hermit.
//
Hinterland Scourge must be blocked if able.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Hinterland Scourge.
2 / 1
Common
Dark Ascension
He tried to live far from those he could hurt... // ...but the monster within was a tireless hunter.
Steven Belledin
3 February 2012
English
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